Blizzard said dungeon kill experience was paying out at the group's highest level and would be based on each player's own level, with base kill XP raised about 20%. Party kill XP went back to Classic rules. Darkspear Islands was detailed as a 15v15 with four capture points, a flag and two reputation tracks.
The PvP progression post confirmed Honor Points for gear and Rank Points for the 14-rank track with a weekly cap, and epics built by combining the blue piece with a rank-locked Emboldened Seal.