Mage in WoW Forever
Arcane, Fire and Frost caster with portals and food. Orcs join the class. Arcane Blast, Missile Barrage, Ice Lance and Fingers of Frost give each tree a real rotation at 60.
Specs
Arcane Power, Arcane Blast, Arcane Wrath, Missile Barrage and Arcane Mind doubling Arcane crit damage. Burst on demand with Presence of Mind and Arcane Power, and Arcane Concentration keeps the mana flowing.
Combustion, Fire Power scaling with your Fire effects on the target, Critical Mass, Heating Up, Improved Scorch, Ignite and Master of Elements. The top raid damage once bosses stop being Fire immune.
Ice Barrier with a 15% Frost bonus while shielded, Winter's Chill, Fingers of Frost, Shatter, Ice Shards and Improved Frostbolt. Frost Nova into shattered Ice Lances is the new rotation, and Blizzard with Improved Blizzard still farms packs.
Talent trees
Green dot = new in Forever. Click any talent for every rank. Open the interactive calculator to spend points.
What's different from Classic
- Comprehend Scroll. New little ability: decipher an untranslated scroll. Level 6.
- Arcane Blast. New. Rank 1 from the Arcane talent, ranks 2 to 5 at 30, 40, 50 and 60.
- Ice Lance. New. Rank 1 from the Frost talent, five more ranks from 28 to 56.
- Frostfire Bolt. New at 40, ranks at 50 and 60: a bolt that is both Fire and Frost. Missile Barrage, Improved Fireball and Heating Up name it.
- Teleport: Dalaran. New at 50. The files give it to Alliance races only and the class trainer does not sell it; where it is learned is not known yet.
Talent-by-talent: 7 new, 32 changed, 3 moved and 11 unchanged. Spellbook: 5 new spells and 26 with changed ranks or numbers. Full detail on the Mage changes page.
New Mage talents
- Missile Barrage (Arcane row 2, 2 ranks): Gives your Arcane Blast spell a 40% chance, and your Arcane Wrath, Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.
- Arcane Geometry (Arcane row 3, 2 ranks): Increases the range of your Arcane spells by 6 yards.
- Arcane Blast (Arcane row 3, 1 rank): Blasts the target with energy, dealing 34 to 38 Arcane damage. Each time you cast Arcane Blast, you gain 12% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 100%. Effect stacks up to 4 times and lasts 18 sec from time of initial application.
- Arcane Wrath (Arcane row 4, 1 rank): Launches a projectile of pure Arcane energy at the enemy target, causing 122 to 146 Arcane damage. This spell gains additional Spell Damage equal to 5% of your maximum Mana.
- Heating Up (Fire row 4, 1 rank): Non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times. Fire Blast grants an additional stack every time it deals damage.
- Ice Lance (Frost row 3, 1 rank): Deals 28 to 32 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
- Fingers of Frost (Frost row 5, 2 ranks): Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 2 spells cast as if the target were Frozen. Lasts 15 sec.
31-point talents
- Arcane Power (Arcane): For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast. · Instant | 3 min cooldown
- Combustion (Fire): When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells. · Instant | 3 min cooldown
- Ice Barrier (Frost): Shield yourself, absorbing 447 damage and increasing your Frost damage by 15% for 1 min. While shielded, your Frost damage is increased by an additional 5% and you do not lose casting time when you take damage. · 305 Mana | Instant | 30 sec cooldown
New spells in the Mage book
- Arcane Blast (Learned at level 20): Blasts the target with energy, dealing 34 to 38 Arcane damage. Each time you cast Arcane Blast, you gain 12% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 100%. Effect stacks up to 4 times and lasts 18 sec from time of initial application.
- Arcane Wrath (Learned at level 25): Launches a projectile of pure Arcane energy at the enemy target, causing 122 to 146 Arcane damage. This spell gains additional Spell Damage equal to 5% of your maximum Mana.
- Teleport: Dalaran (Learned at level 50): Teleports the caster to Dalaran.
- Frostfire Bolt (Learned at level 40): Launches a bolt of frostfire at the enemy, causing 102 to 118 Frostfire damage, slowing movement speed by 40% and causing an additional 27 Frostfire damage over 9 sec. This spell will be checked against the lower of the target's Frost and Fire resists and counts as both Frost and Fire damage.
- Ice Lance (Learned at level 20): Deals 28 to 32 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
Questions players ask
Which races can play Mage in WoW Forever?
What are the Mage 31-point talents?
Is Mage good for leveling in WoW Forever?
Snapshot 2026-11-03, client 1.60.1.70753. Talent trees and every rank's text from the WoW Forever beta client, build 1.60.1.70753. Some Mage numbers follow Blizzard's development notes of 2 Nov 2026, ahead of any game data.