Priest in WoW Forever
Cloth healer and shadow caster. Fear Ward and Devouring Plague are trainable for every race, Shadow Word: Death is baseline at 32, and Penance and Prayer of Mending arrive as talents.
Specs
Penance, Power Infusion, Divine Aegis, Soul Warding and Renewed Hope. Shields that scale, a three-pulse channelled heal, and the mana regen to keep doing it. The PvP healer and a strong tank healer.
Prayer of Mending, Spiritual Guidance, Spiritual Healing, Holy Binding and Inspiration. The raid healer: the biggest heals, the best group healing and Spirit that turns into healing power.
Shadowform, Darkness, Shadow Weaving, Dark Inspiration, Improved Mind Flay, Early Demise and Vampiric Embrace. Shadow Weaving is a raid debuff for every Warlock, and Vampiric Embrace heals the group.
Talent trees
Green dot = new in Forever. Click any talent for every rank. Open the interactive calculator to spend points.
What's different from Classic
- Penance. New Discipline channel: Holy damage or healing, instantly and every 1 sec for 2 sec, 12 sec cooldown. Rank 1 from the talent at 30, ranks 2 to 4 at 40, 50 and 60.
- Binding Heal. New 1.5 sec cast: heals a friend and you at once, low threat. Trainers teach it at 25, ranks 2 to 6 from 32 to 56; Holy Binding took the talent's slot.
- Prayer of Mending. New: a heal that goes off when the target is hit or healed, then jumps to a party or raid member within 20 yd, up to 5 times. Instant, 10 sec cooldown. Rank 1 from the talent at 40, ranks at 50 and 60.
- Shadow Word: Death. New Shadow nuke, 18 sec cooldown, ranks at 32, 40, 48 and 56. If the target survives you take 30% of your max health, and nothing when the spell misses. Early Demise adds 15 or 30% crit on targets at or below 20% health.
Talent-by-talent: 14 new, 30 changed, 3 moved and 5 unchanged. Spellbook: 9 new spells and 33 with changed ranks or numbers. Full detail on the Priest changes page.
New Priest talents
- Power in Light (Discipline row 1, 5 ranks): Your Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.
- Twin Disciplines (Discipline row 1, 5 ranks): Increases the damage and healing of your instant cast spells by 5%.
- Holy Precision (Discipline row 2, 3 ranks): Improves your chance to hit with Holy spells by 18%.
- Soul Warding (Discipline row 4, 1 rank): Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.
- Penance (Discipline row 5, 1 rank): Launches a volley of holy light at the target, causing 44 Holy damage to an enemy, or 133 healing to an ally, instantly and every 1 sec for 2 sec.
- Renewed Hope (Discipline row 5, 5 ranks): Your heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.
- Divine Aegis (Discipline row 6, 3 ranks): Your non-periodic critical heals create a protective shield on the target, absorbing 15% of the amount healed. Shields up to 1,200 damage and lasts 12 sec.
- Holy Binding (Holy row 4, 1 rank): Each time you heal a target other than yourself with Flash Heal, you are healed for 50% as much. This healing generates no threat.
- Litany of Light (Holy row 5, 2 ranks): When you cast a healing spell, gain Mana equal to 10% of the base cost of the spell if your previous heal was a different spell.
- Prayer of Mending (Holy row 7, 1 rank): Places a spell on the target that heals them for 172 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.
- Improved Mind Flay (Shadow row 3, 2 ranks): Each instance of damage of Mind Flay deals 20% more damage than its previous instance of damage.
- Dark Inspiration (Shadow row 4, 5 ranks): Your Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 15% for 10 sec.
- Devouring Contagion (Shadow row 5, 2 ranks): Reduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague is active spreads it, jumping to 2 nearby enemies within 10 yds for the remaining duration.
- Early Demise (Shadow row 6, 2 ranks): Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 30%.
31-point talents
- Power Infusion (Discipline): Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec. · 20% of base mana | 30 yd range | Instant | 3 min cooldown
- Prayer of Mending (Holy): Places a spell on the target that heals them for 172 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster. · 210 Mana | 40 yd range | Instant | 10 sec cooldown
- Shadowform (Shadow): Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form. · 40% of base mana | Instant | 1.5 sec cooldown
New spells in the Priest book
- Confounding Flash (Learned at level 10): Confuses up to 5 enemies within 8 yds for 3 sec. Any damage taken will break the effect.
- Contingency Plan (Learned at level 20): Place a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%, they will gain a shield absorbing 155 damage and begin healing for 125 Health over 15 sec. A target may be affected by only one Contingency Plan.
- Penance (Learned at level 30): Launches a volley of holy light at the target, causing 44 Holy damage to an enemy, or 133 healing to an ally, instantly and every 1 sec for 2 sec.
- Binding Heal (Learned at level 25): Heals a friendly target and the caster for 236 to 284. Low threat.
- Chastise (Learned at level 20): Chastise the target, causing 43 to 49 Holy damage and immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat.
- Divine Grace (Learned at level 10): Instantly heals a friendly target below 50% Health for 145 to 181 and removes Weakened Soul from that target. Cannot be cast on self.
- Prayer of Mending (Learned at level 40): Places a spell on the target that heals them for 172 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.
- Dark Sacrifice (Learned at level 20): Cannibalize 440 of your own Health over 15 sec to gain 440 Mana, plus your Spirit.
- Shadow Word: Death (Learned at level 32): A word of dark binding that inflicts 293 to 311 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 30% of your maximum health.
Questions players ask
Which races can play Priest in WoW Forever?
What are the Priest 31-point talents?
Is Priest good for leveling in WoW Forever?
Snapshot 2026-11-03, client 1.60.1.70753. Talent trees and every rank's text from the WoW Forever beta client, build 1.60.1.70753.