50 talents · 11 new · 30 changed · 2 moved

Shaman talents

Every talent, tree by tree, with its highest rank. Open a talent for all ranks, the Classic 1.12 version and the builds that use it.

Elemental

RowTalentRanksEffect at max rankClassic
1Convection5Reduces the mana cost of your Shock, Lightning Bolt, and Chain Lightning spells by 10%.same
1Concussion5Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 5%.changed
2Elemental Devastation3Your Critical Strikes with direct damage spells increase your chance to get a Critical Strike with melee attacks by 9% for 10 sec.changed
2Reverberation5Reduces the cooldown of your Shock spells by 1.0 sec.moved
2Elemental Alacrity3Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.50 sec.changed
2Call of Flame3Increases the damage done by your Fire Totems and by your Flame Shock and Fire Nova spells by 15%, as well as increases the duration of your Flame Shock spell by 9 sec.changed
3Elemental Focus1Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.same
3Elemental Warding3Reduces damage taken from Fire, Frost, and Nature effects by 10%.changed
4Trial by Fire2Increases the damage done by your Fire Nova spell by 20% and reduces its cooldown by 4 sec, and increases the duration of your Magma Totem by 20 sec.changed
4Eye of the Storm3Gives your Lightning Bolt and Chain Lightning spells a 70% chance to not lose casting time when you take damage.changed
4Earthbound1Your Earthbind Totem Immobilizes nearby targets for 5 sec when cast.new
5Elemental Reach2Increases the range of your Lightning Bolt, Chain Lightning, and Fire Nova spells by 6 yards.changed
5Call of Thunder1Increases critical strike chance of Lightning Bolt and Chain Lightning by 5%.changed
5Lightning Overload
Requires Elemental Alacrity
3Gives your Lightning Bolt and Chain Lightning spells a 30% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.new
6Elemental Fury
Requires Lightning Overload
5Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 100%.changed
7Lightning Mastery
Requires Call of Thunder
Instant | 3 min cooldown
1Gain mastery over Fire and Lightning, reducing the cast time of Lightning Bolt by 0.5 sec, and removing the cooldown from Chain Lightning. Lasts 15 sec.changed

Enhancement

RowTalentRanksEffect at max rankClassic
1Earth's Grasp2Increases the health of your Stoneclaw Totem by 50% and the radius of your Earthbind Totem by 20%.moved
1Thundering Strikes5Improves your chance to get a critical strike with all spells and attacks by 5%.changed
1Ancestral Knowledge5Increases your Intellect by 10%.changed
2Guardian Totems2Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec.same
2Mental Dexterity3Increases your Attack Power by an amount equal to 150% of your Intellect.new
2Improved Lightning Shield3Increases the damage done by your Lightning Shield orbs by 15%.same
3Elemental Weapons3Increases the melee attack power bonus of your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%.changed
3Shamanistic Focus1Reduces the mana cost of your Shock and Lightning Shield spells by 45%.new
3Anticipation3Increases your chance to dodge by an additional 6%.changed
4Toughness5Increases your Stamina by 10%.changed
4Flurry
Requires Mental Dexterity
5Increases your attack speed by 30% for your next 3 swings after dealing a melee critical strike.changed
4Stormstrike
8% of base mana | Melee Range | Instant | 6 sec cooldown
1Instantly strike for 150% normalized weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.changed
4Improved Ghost Wolf2Reduces the cast time of your Ghost Wolf spell by 3.0 sec, and Ghost Wolf may be used indoors.changed
5Spirit Weapons1Gives a chance to parry enemy melee attacks, reduces all threat generated by your attacks by 30% while Rockbiter Weapon is not active, and increases all threat generated by 30% while Rockbiter Weapon is active.changed
5Mental Quickness2Increases your spell damage and healing by up to 30% of your Intellect.new
5Improved Stormstrike
Requires Stormstrike
2When you Stormstrike, you have a 100% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 100% chance to reset each time you Dodge or Parry.new
6Maelstrom Weapon5When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 20%. Stacks up to 5 times. Lasts 30 sec.new
7Rage of the Farseer
Requires Mental Quickness
Instant | 3 min cooldown
1Increases your attack speed by 30% for 25 sec.new

Restoration

RowTalentRanksEffect at max rankClassic
1Improved Healing Wave5Reduces the casting time of your Healing Wave spell by 0.5 sec.same
1Tidal Focus5Reduces the Mana cost of your healing spells by 5% and improves your chance to hit by 5%.changed
2Mindfulness3Allows 50% of your Mana regeneration to continue while casting.new
2Natural Grace3Reduces the threat generated by your spells by 15%.changed
2Totemic Focus5Reduces the Mana cost of your totems and any spells that summon or move them by 25%.changed
2Improved Reincarnation2Reduces the cooldown of your Reincarnation spell by 20 min, increases your maximum health by 4%, and increases the amount of health and Mana you reincarnate with by an additional 20%.changed
3Ancestral Healing3Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.changed
3Healing Focus3Gives your healing spells a 70% chance to not lose casting time when you take damage.changed
3Water Shield
Instant
1The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.new
4Tidal Mastery5Increases the critical effect chance of your healing spells by 5%.changed
4Restorative Totems5Increases the effect of your Mana Spring Totem by 25% and increases the effect of your Healing Stream Totem by 50%.changed
4Mana Tide Totem
10 Mana | Instant | 5 min cooldown | Tools: Water Totem
1Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards.changed
5Healing Way3Increases the amount healed by your Healing Wave spell by 25%.changed
5Nature's Swiftness
Instant | 3 min cooldown
1When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.same
6Purification5Increases the effectiveness of your healing spells by 10%.same
7Riptide
Requires Healing Way
245 Mana | 40 yd range | Instant | 12 sec cooldown
1Heals a friendly target for 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.new

Snapshot 2026-11-03, client 1.60.1.70753. Plan with the Shaman calculator.