53 talents · 7 new · 32 changed · 3 moved
Mage talents
Every talent, tree by tree, with its highest rank. Open a talent for all ranks, the Classic 1.12 version and the builds that use it.
Arcane
| Row | Talent | Ranks | Effect at max rank | Classic |
|---|---|---|---|---|
| 1 | 2 | Increases your damage with Wands by 25%. | moved | |
| 1 | 5 | Gives your Arcane Missiles spell a 100% chance and your Arcane Blast and Arcane Wrath spells a 70% chance to not lose casting time when you take damage. | changed | |
| 1 | 3 | Increases your Armor by an amount equal to 75% of your Intellect. | changed | |
| 2 | 2 | Reduces your target's resistance to all your spells by 15 and reduces the threat caused by your Arcane spells by 30%. | changed | |
| 2 | 2 | Increases all your resistances by 10 and causes all spells you fully resist to restore 2% of your total mana. Cannot trigger more often than 1 time per sec. | changed | |
| 2 | 5 | Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%. | same | |
| 2 | 2 | Gives your Arcane Blast spell a 40% chance, and your Arcane Wrath, Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec. | new | |
| 3 | 2 | Increases the range of your Arcane spells by 6 yards. | new | |
| 3 | 3 | Increases the critical strike chance of your Arcane spells by 6%. | changed | |
| 3 | 15% of base mana | 30 yd range | 1.5 sec cast | 1 | Blasts the target with energy, dealing 34 to 38 Arcane damage. Each time you cast Arcane Blast, you gain 12% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 100%. Effect stacks up to 4 times and lasts 18 sec from time of initial application. | new |
| 4 | 2 | Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 33% and increases the resistances granted by your Mage Armor spell by 50%. | changed | |
| 4 | 2 | Your Counterspell also Silences the target for 4 sec. | changed | |
| 4 | Requires Arcane Concentration | 3 | Allows 50% of your Mana regeneration to continue while casting. | changed |
| 4 | Requires Arcane Blast 140 Mana | 30 yd range | 3.5 sec cast | 6 sec cooldown | 1 | Launches a projectile of pure Arcane energy at the enemy target, causing 122 to 146 Arcane damage. This spell gains additional Spell Damage equal to 5% of your maximum Mana. | new |
| 5 | Instant | 3 min cooldown | 1 | When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell. | same |
| 5 | 5 | Increases your Intellect by 10% and increases the critical strike damage bonus of your Arcane spells by 100%. | changed | |
| 6 | 3 | Increases the damage done by your spells by 3% and your critical strike chance by 3%. | changed | |
| 7 | Requires Presence of Mind Instant | 3 min cooldown | 1 | For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast. | changed |
Fire
| Row | Talent | Ranks | Effect at max rank | Classic |
|---|---|---|---|---|
| 1 | 5 | Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 10%. | changed | |
| 1 | 5 | Reduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.5 sec. | changed | |
| 2 | 5 | Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec. | same | |
| 2 | 2 | Increases the range of your Fire spells by 6 yards. | same | |
| 2 | 3 | Gives your Fire spells a 10% chance to stun the target for 2 sec. | changed | |
| 3 | 3 | Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 30%. | changed | |
| 3 | 3 | Increases the critical strike chance of your Flamestrike spell by 15%. | same | |
| 3 | 125 Mana | 35 yd range | 6 sec cast | 1 | Hurls an immense fiery boulder that causes 101 to 131 Fire damage and an additional 44 Fire damage over 12 sec. | changed |
| 3 | 2 | Reduces the cooldown of your Fire Blast spell by 2 sec and increases its range by 15 yards. | changed | |
| 4 | 3 | Your Scorch spell has a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times. | changed | |
| 4 | 2 | Causes your Fire Ward to have a 20% chance to reflect Fire spells while active. | same | |
| 4 | Requires Pyroblast | 1 | Non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times. Fire Blast grants an additional stack every time it deals damage. | new |
| 4 | 3 | Your Fire and Frost critical strikes will refund 30% of their base mana cost. | changed | |
| 5 | 3 | Increases the critical strike chance of your Fire spells by 6%. | same | |
| 5 | 215 Mana | Instant | 45 sec cooldown | 1 | A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 154 to 184 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec. | changed |
| 6 | 3 | Increases the damage done by your Fire spells by 3% per your Fire effects on the target, up to a maximum increase of 12%. Effects which mix multiple schools of magic do not qualify. | changed | |
| 7 | Requires Critical Mass Instant | 3 min cooldown | 1 | When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells. | changed |
Frost
| Row | Talent | Ranks | Effect at max rank | Classic |
|---|---|---|---|---|
| 1 | 2 | Increases the Armor and resistances granted by your Frost Armor and Ice Armor spells by 30%, gives your Frost Ward a 20% chance to negate the warded damage spell, and increases the amount absorbed by your Ice Barrier and Frost Ward by 20%. | changed | |
| 1 | 5 | Reduces the casting time of your Frostbolt spell by 0.5 sec. | same | |
| 1 | 3 | Improves your chance to hit with all spells by 6%. | changed | |
| 2 | 5 | Increases the critical strike damage bonus of your Frost spells by 100%. | same | |
| 2 | 3 | Gives your Chill effects a 15% chance to Freeze the target for 5 sec. | same | |
| 2 | 2 | Reduces the cooldown of your Frost Nova spell by 4 sec. | same | |
| 2 | 3 | Increases the duration of your Chill effects by 33% and reduces the target's speed by an additional 10%. | changed | |
| 3 | 3 | Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 30%. | moved | |
| 3 | 3 | Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 40% for 1.5 sec. | changed | |
| 3 | 45 Mana | 30 yd range | Instant | 8 sec cooldown | 1 | Deals 28 to 32 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets. | new |
| 4 | 2 | Increases the range of your Frostbolt, Ice Lance, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%. | changed | |
| 4 | 15 Mana | Instant | 5 min cooldown | 1 | You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells. | moved |
| 4 | 3 | Increases the critical strike chance of all your spells against Frozen targets by 50%. | changed | |
| 5 | 3 | Increases the damage dealt by your Cone of Cold spell by 35%. | changed | |
| 5 | Instant | 10 min cooldown | 1 | Finishes the remaining cooldown on all your other Frost spells. | changed |
| 5 | Requires Ice Lance | 2 | Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 2 spells cast as if the target were Frozen. Lasts 15 sec. | new |
| 6 | 5 | Gives your Frostbolt and Fingers of Frost empowered Ice Lance spells a 100% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 20% and it gains an additional 7% of your spell damage, stacking up to 5 times. | changed | |
| 7 | Requires Cold Snap 305 Mana | Instant | 30 sec cooldown | 1 | Shield yourself, absorbing 447 damage and increasing your Frost damage by 15% for 1 min. While shielded, your Frost damage is increased by an additional 5% and you do not lose casting time when you take damage. | changed |
Snapshot 2026-11-03, client 1.60.1.70753. Plan with the Mage calculator.