53 talents · 7 new · 32 changed · 3 moved

Mage talents

Every talent, tree by tree, with its highest rank. Open a talent for all ranks, the Classic 1.12 version and the builds that use it.

Arcane

RowTalentRanksEffect at max rankClassic
1Wand Specialization2Increases your damage with Wands by 25%.moved
1Improved Channeling5Gives your Arcane Missiles spell a 100% chance and your Arcane Blast and Arcane Wrath spells a 70% chance to not lose casting time when you take damage.changed
1Arcane Resilience3Increases your Armor by an amount equal to 75% of your Intellect.changed
2Arcane Subtlety2Reduces your target's resistance to all your spells by 15 and reduces the threat caused by your Arcane spells by 30%.changed
2Magic Absorption2Increases all your resistances by 10 and causes all spells you fully resist to restore 2% of your total mana. Cannot trigger more often than 1 time per sec.changed
2Arcane Concentration5Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.same
2Missile Barrage2Gives your Arcane Blast spell a 40% chance, and your Arcane Wrath, Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.new
3Arcane Geometry2Increases the range of your Arcane spells by 6 yards.new
3Arcane Impact3Increases the critical strike chance of your Arcane spells by 6%.changed
3Arcane Blast
15% of base mana | 30 yd range | 1.5 sec cast
1Blasts the target with energy, dealing 34 to 38 Arcane damage. Each time you cast Arcane Blast, you gain 12% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 100%. Effect stacks up to 4 times and lasts 18 sec from time of initial application.new
4Arcane Shielding2Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 33% and increases the resistances granted by your Mage Armor spell by 50%.changed
4Improved Counterspell2Your Counterspell also Silences the target for 4 sec.changed
4Arcane Meditation
Requires Arcane Concentration
3Allows 50% of your Mana regeneration to continue while casting.changed
4Arcane Wrath
Requires Arcane Blast
140 Mana | 30 yd range | 3.5 sec cast | 6 sec cooldown
1Launches a projectile of pure Arcane energy at the enemy target, causing 122 to 146 Arcane damage. This spell gains additional Spell Damage equal to 5% of your maximum Mana.new
5Presence of Mind
Instant | 3 min cooldown
1When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.same
5Arcane Mind5Increases your Intellect by 10% and increases the critical strike damage bonus of your Arcane spells by 100%.changed
6Arcane Instability3Increases the damage done by your spells by 3% and your critical strike chance by 3%.changed
7Arcane Power
Requires Presence of Mind
Instant | 3 min cooldown
1For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.changed

Fire

RowTalentRanksEffect at max rankClassic
1Incineration5Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 10%.changed
1Accelerant5Reduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.5 sec.changed
2Ignite5Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec.same
2Flame Throwing2Increases the range of your Fire spells by 6 yards.same
2Impact3Gives your Fire spells a 10% chance to stun the target for 2 sec.changed
3Burning Soul3Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 30%.changed
3Improved Flamestrike3Increases the critical strike chance of your Flamestrike spell by 15%.same
3Pyroblast
125 Mana | 35 yd range | 6 sec cast
1Hurls an immense fiery boulder that causes 101 to 131 Fire damage and an additional 44 Fire damage over 12 sec.changed
3Improved Fire Blast2Reduces the cooldown of your Fire Blast spell by 2 sec and increases its range by 15 yards.changed
4Improved Scorch3Your Scorch spell has a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.changed
4Improved Fire Ward2Causes your Fire Ward to have a 20% chance to reflect Fire spells while active.same
4Heating Up
Requires Pyroblast
1Non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times. Fire Blast grants an additional stack every time it deals damage.new
4Master of Elements3Your Fire and Frost critical strikes will refund 30% of their base mana cost.changed
5Critical Mass3Increases the critical strike chance of your Fire spells by 6%.same
5Blast Wave
215 Mana | Instant | 45 sec cooldown
1A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 154 to 184 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.changed
6Fire Power3Increases the damage done by your Fire spells by 3% per your Fire effects on the target, up to a maximum increase of 12%. Effects which mix multiple schools of magic do not qualify.changed
7Combustion
Requires Critical Mass
Instant | 3 min cooldown
1When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells.changed

Frost

RowTalentRanksEffect at max rankClassic
1Frost Warding2Increases the Armor and resistances granted by your Frost Armor and Ice Armor spells by 30%, gives your Frost Ward a 20% chance to negate the warded damage spell, and increases the amount absorbed by your Ice Barrier and Frost Ward by 20%.changed
1Improved Frostbolt5Reduces the casting time of your Frostbolt spell by 0.5 sec.same
1Precision3Improves your chance to hit with all spells by 6%.changed
2Ice Shards5Increases the critical strike damage bonus of your Frost spells by 100%.same
2Frostbite3Gives your Chill effects a 15% chance to Freeze the target for 5 sec.same
2Improved Frost Nova2Reduces the cooldown of your Frost Nova spell by 4 sec.same
2Permafrost3Increases the duration of your Chill effects by 33% and reduces the target's speed by an additional 10%.changed
3Frost Channeling3Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 30%.moved
3Improved Blizzard3Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 40% for 1.5 sec.changed
3Ice Lance
45 Mana | 30 yd range | Instant | 8 sec cooldown
1Deals 28 to 32 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.new
4Arctic Reach2Increases the range of your Frostbolt, Ice Lance, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.changed
4Ice Block
15 Mana | Instant | 5 min cooldown
1You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells.moved
4Shatter3Increases the critical strike chance of all your spells against Frozen targets by 50%.changed
5Improved Cone of Cold3Increases the damage dealt by your Cone of Cold spell by 35%.changed
5Cold Snap
Instant | 10 min cooldown
1Finishes the remaining cooldown on all your other Frost spells.changed
5Fingers of Frost
Requires Ice Lance
2Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 2 spells cast as if the target were Frozen. Lasts 15 sec.new
6Winter's Chill5Gives your Frostbolt and Fingers of Frost empowered Ice Lance spells a 100% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 20% and it gains an additional 7% of your spell damage, stacking up to 5 times.changed
7Ice Barrier
Requires Cold Snap
305 Mana | Instant | 30 sec cooldown
1Shield yourself, absorbing 447 damage and increasing your Frost damage by 15% for 1 min. While shielded, your Frost damage is increased by an additional 5% and you do not lose casting time when you take damage.changed

Snapshot 2026-11-03, client 1.60.1.70753. Plan with the Mage calculator.