51 talents · 20 new · 23 changed · 6 moved

Paladin talents

Every talent, tree by tree, with its highest rank. Open a talent for all ranks, the Classic 1.12 version and the builds that use it.

Holy

RowTalentRanksEffect at max rankClassic
1Spiritual Focus5Gives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.changed
1Divine Strength5Increases your Strength by 10%.moved
2Healing Light3Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.changed
2Reverence2Allows 30% of your Mana regeneration to continue while casting.new
2Improved Seals5Increases the damage done by your Seals and Judgements by 15%.changed
2Purifying Power2Reduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.new
3Divine Favor
4% of base mana | Instant | 2 min cooldown
1When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.changed
3Illumination
Requires Reverence
5After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 100% chance to gain Mana equal to 50% of the base cost of the spell.changed
3Holy Conduit2Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 40%.new
4Divine Precision2Improves your chance to hit with Holy spells by 8%, and reduces the duration of Silence effects on you by 20%.new
4Infusion of Light2Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1.0 sec.new
4Oath of Light
8% of base mana | 40 yd range | Instant
1Swear an Oath to protect target ally for 5 min, increasing the healing of your Holy Light on them by up to 400, your Flash of Light by up to 115, and your Holy Shock by up to 230. Only one Oath of Light may be sworn by the Paladin at any one time.new
5Consecrated Ground2Gives your Holy spells 10% increased damage against the first 4 enemies that enter your Consecration.new
5Holy Shock
160 Mana | Enemy: 20 yd range | Friendly: 40 yd range | Instant | 10 sec cooldown
1Blasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.changed
5Boundless Light
Requires Holy Shock
2Increases the critical strike chance of your Holy Shock spell by 30% when cast on allies not affected by your Oath of Light.new
6Holy Power5Increases the critical strike healing bonus of your Holy spells by 50%.changed
7Light's Vigil
Requires Holy Shock
730 Mana | 40 yd range | 1.5 sec cast | 6 sec cooldown
1Applies Light's Vigil to a friendly target for 30 sec. The caster's next Holy Shock on the target incurs no cooldown and heals the target and their party for 325 to 343. Only one Vigil per Paladin may be active in each party.new

Protection

RowTalentRanksEffect at max rankClassic
1Divine Intellect5Increases your total Intellect by 10%.moved
1Redoubt5Damaging melee attacks against you have a 10% chance to increase your chance to block by 30%. Lasts 10 sec or 5 blocks.changed
2Precision3Improves your chance to hit by 3%.changed
2Guardian's Favor2Reduces the cooldown of your Blessing of Protection by 2 min and increases the duration of your Blessing of Freedom by 6 sec.same
2Sacred Duty2Reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 60 sec, and reduces the duration of Forbearance by 10 sec.new
3Templar's Bulwark
110 Mana | Instant | 5 min cooldown
1When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.new
3Improved Hammer of Justice3Decreases the cooldown of your Hammer of Justice spell by 15 sec.moved
3Shield Specialization
Requires Redoubt
2Increases the amount of damage absorbed by your shield by 30%, and gives your blocks a 100% chance to restore 4% of your maximum Mana. May only occur once every 3 sec.changed
3Toughness5Increases your armor value from items by 10%.moved
4Swift Judgement
Requires Templar's Bulwark
10 yd range | Instant | 1 min cooldown
1Unleash the energy of a Seal spell upon an enemy. Does not consume the Seal. Refer to individual Seals for Judgement effect. Does not share a cooldown with your Judgement ability.new
4Improved Righteous Fury3While Righteous Fury is active, all damage taken is reduced by 9%.changed
4Anticipation5Increases your Defense Skill by 20.changed
5Stoicism2Reduces the duration of Stun and Charm effects on you by 20%.new
5Holy Shield
100 Mana | Instant | 10 sec cooldown | Requires Shields
1Increases chance to block by 30% for 10 sec, and deals 75 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.changed
5Reckoning5Gives you a 40% chance after Blocking and a 100% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every 1.5 sec.changed
6Iron Creed3Increases the threat generated by your Holy Strike ability by 30%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 6% for 6 sec.new
7Shieldsworn
Requires Holy Shield
1Reduces the cooldown of your Holy Strike ability by 4 sec. Additionally, Holy Strike now strikes with your shield, triggering your active Holy Shield and Shield Specialization talents without consuming their charges or triggering their cooldowns, and allowing you to Block spells for 6 sec.new

Retribution

RowTalentRanksEffect at max rankClassic
1Deflection5Increases your Parry chance by 5%.moved
1Benediction5Reduces the Mana cost of all instant cast spells and abilities by 10%.changed
2Improved Judgement2Decreases the cooldown of your Judgement ability by 2 sec.changed
2Conviction3Improves your chance to get a critical strike with all spells and attacks by 6%.changed
2Sanctified Judgement3Gives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.new
3Vindication3Gives your damaging melee attacks a chance to reduce the target's Attack Power by 204 for 30 sec.changed
3Unyielding Faith2Reduces the duration of Fear and Disorient effects on you by 30%.changed
3Seal of Command
65 Mana | Instant
1Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 145 if the target is stunned or incapacitated.same
3Pursuit of Justice2Increases movement speed and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.changed
4Eye for an Eye2All critical strikes against you cause 10% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.changed
4Sacred Arbiter1Increases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target.new
4Two-Handed Weapon Specialization3Increases the Holy and Physical damage you deal by 6%, and reduces all threat you generate by 20% while a two-handed melee weapon is equipped.changed
5Turn Evil2Reduces the cast time of your Turn Undead spell by 1.0 sec, its cooldown by 10 sec, and allows it to affect Demons.new
5Repentance
60 Mana | 20 yd range | Instant | 1 min cooldown
1Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.moved
5Vengeance
Requires Seal of Command
3Increases your Physical and Holy damage dealt by 3% for 30 sec after landing a non-periodic critical strike. Stacks up to 5 times.changed
6Champion of the Light5Increases your spell damage by up to 60% of your Intellect, and reduces the cast time of your Hammer of Wrath by 1.0 sec.new
7Unsealed Wrath
Requires Repentance
1Your melee attacks store a copy of your active Seal for 15 sec, stacking up to 3 times. Landing an attack with a different Seal consumes all stacks, giving the stored Seal its normal chance to activate once per stack.new

Snapshot 2026-11-03, client 1.60.1.70753. Plan with the Paladin calculator.