Leveling
- Dungeon kill XP based on each player's level (it had been paying at the group's highest level).
- Base dungeon kill XP raised about 20%.
- Party kill XP returned to Classic rules; a lower-level partner no longer drags down kill XP unless the gap is extreme.
PvP
- Honor Points (cap 25,000) buy gear; Rank Points advance 14 ranks with a weekly cap.
- Epics are the blue piece plus a rank-locked Emboldened Seal: wrist and waist at 8, boots at 9, gloves at 10, legs and shoulders at 12, chest and helm at 13, weapons at 14.
- Honor evened across battlegrounds; Call to Arms week pays bonus Honor and Rank Points.
- Darkspear Islands: 15v15 off Dustwallow with four capture points, a flag and two reputation tracks.