15 new · 33 changed · 2 moved · 2 same

Druid changes vs Classic

Talents first, then the spellbook, then Blizzard's 2 November launch notes in plain words. Every entry links to the full tooltip.

Launch development notes (2 November 2026)

  • Bear and Dire Bear Form threat is 115% (was 50%). Shred deals 200% weapon damage, Claw 140%, Ravage 435% (was 350%); Rip, Rake, Ferocious Bite and Pounce are about 25% stronger. Ferocious Bite gets a rank 1 at 24 and Poised arrives at 32.
  • Feral has two 31-point talents: Primal Bite for Bears and Shifting Power for Cats. Berserk is gone. Lacerate is a row 4 talent and Predatory Discipline lets Ferocious Bite keep your excess Energy.
  • Restoration: Bloom replaces Gift of the Earthmother, Wild Growth is the 31-point heal with a 3-second base cast that Naturalist shortens, and Swiftmend only consumes one effect. Heal-over-time spells can crit and Druids can drink potions in form.
  • Balance gains Eclipse, Genesis and Nature's Splendor; Wrath was raised about 50% earlier in the beta. Improved Mark of the Wild is baseline.

Paraphrased from Blizzard's development notes; the talent text below already reflects them where the client did.

New talents (15)

TalentTree · rowMax-rank effect
Genesis 5rBalance r1Increases the periodic damage and healing done by your spells and abilities by 10%.
Nature's Majesty 2rBalance r2Increases your critical strike chance with spells and melee attacks by 4%.
Nature's Splendor 1rBalance r3Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.
Overgrowth 2rBalance r5Increases the maximum number of targets you may have affected by Entangling Roots by 2.
Eclipse 3rBalance r5Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.50 sec. Stores up to 4 charges. Lasts 15 sec.
Lacerate 1rFeral Combat r4Lacerates the enemy target, making them bleed for 20 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.
Predatory Discipline 1rFeral Combat r4Your Ferocious Bite ability no longer converts extra Energy into damage, but still deals extra damage based on your excess Energy.
Natural Instinct 2rFeral Combat r5Increases the critical strike damage bonus of your melee abilities by 20% and increases your spell healing by 25% of your Intellect.
Rend and Tear 5rFeral Combat r6Increases damage done by your melee abilities on Bleeding targets by 15%.
Natural Reaction 5rFeral Combat r6Increases your dodge chance by 5%, and gives you a 100% chance to gain 5 Rage each time you dodge.
Primal Bite 1rFeral Combat r7Bite the target, dealing 100% normal damage plus 42 and generating a high amount of threat.
Shifting Power 1rFeral Combat r7Instantly convert 55% of base Mana into 40 Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.
Bloom 1rRestoration r3When your Rejuvenation or Regrowth spell expires due to its duration, the target is instantly healed for an amount equal to 100% of your Spirit. If either spell expires due to being dispelled, the target is healed for 50% of your Spirit instead.
Living Spirit 3rRestoration r5Increases your Spirit by 15%.
Wild Growth 1rRestoration r7Heals the target and their party for 336 over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.

Moved talents (2)

TalentClassicForeverRanks
Natural ShapeshifterBalance r2 c4Restoration r2 c33 → 3
Improved RejuvenationRestoration r4 c4Restoration r4 c33 → 3

Changed talents (33)

TalentClassic rank 1Forever rank 1Ranks
Improved WrathReduces the cast time of your Wrath spell by 0.1 sec.Reduces the cast time of your Wrath spell by 0.1 sec and its Mana cost by 10%.5 → 5
MoonglowReduces the Mana cost of your Moonfire, Starfire, Wrath, Healing Touch, Regrowth and Rejuvenation spells by 3%.Reduces the Mana cost of your damaging spells by 8%.3 → 3
Improved MoonfireIncreases the damage and critical strike chance of your Moonfire spell by 2%.Increases the damage and critical strike chance of your Moonfire spell by 5%.5 → 2
Nature's ReachIncreases the range of your Wrath, Entangling Roots, Faerie Fire, Moonfire, Starfire, and Hurricane spells by 10%.Increases the range of your offensive Balance spells by 10% and improves your chance to hit by 2%.2 → 2
Improved Entangling RootsGives you a 40% chance to avoid interruption caused by damage while casting Entangling Roots.Increases the damage done by your Entangling Roots spell by 25%, and its victims can take up to 25% more damage without interrupting the effect.3 → 3
Insect SwarmThe enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 66 Nature damage over 12 sec.The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 48 Nature damage over 12 sec.1 → 1
VengeanceIncreases the critical strike damage bonus of your Starfire, Moonfire, and Wrath spells by 20%.Increases the critical strike damage bonus of your Arcane and Nature spells by 20%.5 → 5
Improved StarfireReduces the cast time of Starfire by 0.1 sec and has a 3% chance to stun the target for 3 sec.Reduces the cast time of Starfire by 0.1 sec and Starfire has a 3% chance to stun its target for 3 sec.5 → 5
Nature's GraceAll spell criticals grace you with a blessing of nature, reducing the casting time of your next spell by 0.5 sec.All non-periodic spell criticals grace you with a blessing of nature, increasing your spellcasting speed and reducing your global cooldown by 10% for 3 sec.1 → 1
MoonfuryIncreases the damage done by your Starfire, Moonfire and Wrath spells by 2%.Increases the damage done by your Arcane and Nature spells by 2%.5 → 5
Moonkin FormTransforms the Druid into Moonkin Form. While in this form the armor contribution from items is increased by 360% and all party members within 30 yards have their spell critical chance increased by 3%. The Moonkin can only cast Balance spells while shapeshifted. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party or raid members within 45 yards have their Critical Strike chance increased by 3%. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.1 → 1
FerocityReduces the cost of your Maul, Swipe, Claw, and Rake abilities by 1 Rage or Energy.Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 1 Rage or Energy.5 → 5
FurorGives you 20% chance to gain 10 Rage when you shapeshift into Bear and Dire Bear Form or 40 Energy when you shapeshift into Cat Form.Gives you a 20% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 20% of the Energy you had when last in Cat Form, plus 2 Energy per second spent outside Bear Form or Dire Bear Form, up to 20 Energy.5 → 5
Feral Swiftness (was Feline Swiftness)Increases your movement speed by 15% while outdoors in Cat Form and increases your chance to dodge while in Cat Form by 2%.Increases your movement speed while in Cat Form by 15%, and increases your chance to Dodge by 2%.2 → 2
Feral InstinctIncreases threat caused in Bear and Dire Bear Form by 3% and reduces the chance enemies have to detect you while Prowling.Increases damage done by your Swipe ability by 10% and reduces the chance enemies have to detect you while Prowling as if you were 1 level higher.5 → 3
Brutal ImpactIncreases the stun duration of your Bash and Pounce abilities by 0.5 sec.Increases the stun duration of your Bash and Pounce abilities by 0.5 sec and reduces the cooldown of Bash by 15 sec.2 → 2
Thick HideIncreases your Armor contribution from items by 2%.While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 1 additional base Armor per level and another 0.67 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.5 → 3
Shredding Attacks (was Improved Shred)Reduces the Energy cost of your Shred ability by 6.Reduces the Energy cost of your Shred ability by 6 and reduces the Rage cost of your Lacerate ability by 1.2 → 3
Savage FuryIncreases the damage caused by your Claw, Rake, Maul and Swipe abilities by 10%.Increases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 5%.2 → 2
Feral ChargeCauses you to charge an enemy, immobilizing and interrupting any spell being cast for 4 sec.Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec. Feral Charge (Cat): 8-25 yd range, Instant, 30 sec cooldown, Requires Cat Form. Leap behind an enemy.1 → 1
Sharpened ClawsIncreases your critical strike chance while in Bear, Dire Bear or Cat Form by 2%.Increases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 3%.3 → 2
Predatory StrikesIncreases your melee attack power in Cat, Bear and Dire Bear Forms by 50% of your level.Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 50% of your level.3 → 3
Blood FrenzyYour critical strikes from Cat Form abilities that add combo points have a 50% chance to add an additional combo point.Gives you a 50% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 50% chance to add an additional Combo Point.2 → 2
Leader of the PackWhile in Cat, Bear or Dire Bear Form, the Leader of the Pack increases ranged and melee critical chance of all party members within 45 yards by 3%.While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the Critical Strike chance of all party or raid members within 45 yards by 3%.1 → 1
Nature's FocusGives you a 14% chance to avoid interruption caused by damage while casting the Healing Touch, Regrowth and Tranquility spells.Gives your Arcane and Nature spells a 14% chance to not lose casting time when you take damage.5 → 5
Heart of the WildIncreases your Intellect by 4%. In addition, while in Bear or Dire Bear Form your Stamina is increased by 4% and while in Cat Form your Strength is increased by 4%.Increases your Intellect by 2%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 4% and while in Cat Form your Strength is increased by 2%.5 → 5
Naturalist (was Improved Healing Touch)Reduces the cast time of your Healing Touch spell by 0.1 sec.Reduces the cast time of your Healing Touch and Wild Growth spells by 0.1 sec and increases all damage you deal by 2%.5 → 5
ReflectionAllows 5% of your Mana regeneration to continue while casting.Allows 17% of your Mana regeneration to continue while casting.3 → 3
SubtletyReduces the threat generated by your Healing spells by 4%.Reduces the threat generated by your Nature and Arcane spells by 10%.5 → 3
Gift of NatureIncreases the effect of all healing spells by 2%.Increases the effect of all your healing spells by 2%.5 → 5
SwiftmendConsumes a Rejuvenation or Regrowth effect on a friendly target to instantly heal them an amount equal to 12 sec. of Rejuvenation or 18 sec. of Regrowth.Instantly heals a target with your active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of the consumed spell.1 → 1
Improved TranquilityReduces threat caused by Tranquility by 50%.Reduces threat caused by Tranquility by 50% and its cooldown by 30%.2 → 2
Improved RegrowthIncreases the critical effect chance of your Regrowth spell by 10%.Increases the critical effect chance of your Regrowth spell by 10%.5 → 5

New spells (7)

  • Ferocious Bite · level 24: Finishing move that causes damage per combo point and converts each extra point of energy into 0.6 additional damage. Damage is increased by your Attack Power. 1 point : 33-43 damage 2 points: 57-67 damage 3 points: 81-91 damage 4 points: 105-115 damage 5 points: 129-139 damage
  • Lacerate · level 25: Lacerates the enemy target, making them bleed for 20 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.
  • Poised · level 32: When you are not in combat and have your maximum Energy, you will gain Poised. Poised reduces the Energy cost of your next Energy ability by 10.
  • Primal Bite · level 40: Bite the target, dealing 100% normal damage plus 42 and generating a high amount of threat.
  • Shifting Power : Instantly convert 55% of base Mana into 40 Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.
  • Revive · level 12: Brings a dead player back to life with 70 health and 135 mana. Cannot be cast when in combat.
  • Wild Growth · level 40: Heals the target and their party for 336 over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.

Spells with changed ranks or numbers (32)

Barkskin · Entangling Roots · Hurricane · Insect Swarm · Moonfire · Moonkin Form · Nature's Grasp · Omen of Clarity · Starfire · Wrath · Bear Form · Cat Form · Claw · Demoralizing Roar · Dire Bear Form · Enrage · Feral Charge · Frenzied Regeneration · Growl · Rake · Ravage · Rip · Shred · Travel Form · Gift of the Wild · Healing Touch · Mark of the Wild · Regrowth · Rejuvenation · Remove Curse · Swiftmend · Tranquility

Gone from the spellbook

Faerie Fire (Feral) · Tiger's Fury

Questions players ask

What are the biggest Druid changes in WoW Forever?
Bear and Dire Bear Form threat is 115% (was 50%). Shred deals 200% weapon damage, Claw 140%, Ravage 435% (was 350%); Rip, Rake, Ferocious Bite and Pounce are about 25% stronger. Ferocious Bite gets a rank 1 at 24 and Poised arrives at 32. Feral has two 31-point talents: Primal Bite for Bears and Shifting Power for Cats. Berserk is gone. Lacerate is a row 4 talent and Predatory Discipline lets Ferocious Bite keep your excess Energy. Restoration: Bloom replaces Gift of the Earthmother, Wild Growth is the 31-point heal with a 3-second base cast that Naturalist shortens, and Swiftmend only consumes one effect. Heal-over-time spells can crit and Druids can drink potions in form.
Were Druid talents removed?
Some Classic talents have no Forever counterpart; this snapshot keeps them out of the trees rather than guessing. Talents that moved trees or rows are listed under "Moved" with their old and new cells.

Snapshot 2026-11-03, client 1.60.1.70753. Classic text is the 1.12 tooltip stored for the same cell.