43 spells · 118 ranks · client 1.60.1.70753
Warrior spellbook
Trainable spells and abilities by tab, with every rank's level. Badges mark what is new or changed since Classic 1.12. Talent-granted abilities (Bloodthirst, Concussion Blow, Death Wish, Last Stand, Mortal Strike, Piercing Howl, Reckless Swings, Shield Slam, Spearing Strike, Sweeping Strikes) live in the talent list.
Arms
| Spell | Ranks | Learned at | Rank 1 effect | Classic |
|---|---|---|---|---|
Instant · 1 sec cooldown | 1 | 1 | A balanced combat stance. | same |
8-25 yd range · Instant · 15 sec cooldown · Requires Battle Stance | 3 | 4, 26, 46 | Charge an enemy, generate 9 Rage, and Stun it for 1 sec. Cannot be used in combat. | same |
10 Rage · Melee Range · Instant · Requires Battle Stance, Berserker Stance | 3 | 8, 32, 54 | Maims the enemy, causing 5 damage and slowing the enemy's movement by 40% for 15 sec. | same |
15 Rage · Next melee | 9 | 1, 8, 16, 24, 32, 40, 48, 56, 60 | A strong attack that increases melee damage by 11 and causes a high amount of threat. | same |
10 Rage · Melee Range · Instant · 2 min cooldown · Requires Battle Stance | 5 | 16, 26, 36, 46, 56 | A mocking attack that causes 22 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec. | same |
30 Rage · Melee Range · Instant · 6 sec cooldown | 4 | 40, 48, 54, 60 | A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec. | same |
5 Rage · Melee Range · Instant · 5 sec cooldown · Requires Battle Stance | 4 | 12, 28, 44, 60 | Instantly overpower the enemy, causing weapon damage plus 5. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried. | same |
10 Rage · Melee Range · Instant · Requires Battle Stance, Defensive Stance | 7 | 4, 10, 20, 30, 40, 50, 60 | Wounds the target causing them to bleed for 15 damage over 9 sec. | same |
Instant · 15 min cooldown · Requires Battle Stance | 1 | 20 | Instantly counterattack any enemy that strikes you in melee for 15 sec. Melee attacks made from behind cannot be counterattacked. A maximum of 30 attacks will cause retaliation. | changed |
15 Rage · Melee Range · Instant · 20 sec cooldown · Requires Battle Stance | 1 | 25 | A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted. | new |
30 Rage · Instant · 30 sec cooldown · Requires Battle Stance | 1 | 30 | Your next 5 melee attacks strike an additional nearby opponent. | same |
Passive | 1 | 14 | You retain up to 10 Rage when you change Stances. | |
20 Rage · Instant · 6 sec cooldown · Requires Battle Stance, Defensive Stance | 6 | 6, 18, 28, 38, 48, 58 | Blasts nearby enemies, increasing the time between their attacks by 20% for 10 sec and doing 10 damage to them. Will affect up to 4 targets. | changed |
Melee Range · Instant · 30 sec cooldown | 1 | 20 | Instantly attack the target causing 15% of Attack Power damage and healing you for 10% of your maximum health. Only useable within 20 sec after you kill a non-trivial enemy. | new |
Fury
| Spell | Ranks | Learned at | Rank 1 effect | Classic |
|---|---|---|---|---|
10 Rage · Instant | 7 | 1, 12, 22, 32, 42, 52, 60 | The warrior shouts, increasing the melee attack power of all party or raid members within 20 yards by 12. Lasts 3 min. | changed |
Instant · 30 sec cooldown · Requires Berserker Stance | 1 | 30 | The warrior enters a berserker rage, becoming immune to Fear and Incapacitate effects and generating extra rage when taking damage. Lasts 10 sec. | changed |
Instant · 1 sec cooldown | 1 | 30 | An aggressive stance. Critical strike chance increased by 3% and all damage taken is increased by 10%. | changed |
30 Rage · Melee Range · Instant · 6 sec cooldown | 4 | 40, 48, 54, 60 | Instantly attack the target causing damage equal to 45% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec. | changed |
5 Rage · Instant · 10 min cooldown | 1 | 26 | Forces all nearby enemies within 10 yards to focus attacks on you for 6 sec. | changed |
20 Rage · Next melee | 5 | 20, 30, 40, 50, 60 | A sweeping attack that does your weapon damage plus 5 to the target and a second nearby enemy. | changed |
10 Rage · Instant · 3 min cooldown | 1 | 30 | When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec. | changed |
10 Rage · Instant | 5 | 14, 24, 34, 44, 54 | Reduces the melee attack power of all enemies within 10 yards by 63 for 45 sec. | changed |
15 Rage · Melee Range · Instant · Requires Battle Stance, Berserker Stance | 5 | 24, 32, 40, 48, 56 | Attempt to finish off a wounded foe, causing 125 damage and converting each extra point of rage into 3 additional damage. Only usable on enemies that have 20% or less health. | same |
10 Rage · 8-25 yd range · Instant · 30 sec cooldown · Requires Berserker Stance | 3 | 30, 42, 52 | Charge an enemy, causing 25 damage and stunning it for 3 sec. | same |
25 Rage · 10 yd range · Instant · 3 min cooldown | 1 | 22 | The warrior shouts, causing the targeted enemy to cower in fear. Up to 5 enemies within 8 yds will flee in fear. Lasts 8 sec. | changed |
10 Rage · Instant | 1 | 20 | Causes all enemies within 10 yds to be Dazed, reducing movement speed by 50% for 6 sec. | changed |
10 Rage · Melee Range · Instant · 10 sec cooldown · Requires Berserker Stance | 2 | 38, 58 | Pummel the target for 20 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 4 sec. | same |
15 sec cooldown · 25% of base health | 1 | 25 | Your next 4 melee attacks generate 5 additional Rage. Lasts 8 seconds. | new |
Instant · 30 min cooldown · Requires Berserker Stance | 1 | 50 | The warrior will gain 100% increased critical strike chance and will be immune to Fear effects for the next 15 sec, but all damage taken is increased by 20%. | changed |
15 Rage · Melee Range · 1.5 sec cast · 15 sec cooldown | 5 | 20, 30, 38, 46, 54 | Slams the opponent, causing weapon damage plus 16. | new |
25 Rage · Instant · 10 sec cooldown · Requires Berserker Stance | 1 | 36 | In a whirlwind of steel you attack up to 4 enemies within 8 yards, causing weapon damage from both melee weapons to each enemy. | changed |
Protection
| Spell | Ranks | Learned at | Rank 1 effect | Classic |
|---|---|---|---|---|
Instant · 1 min cooldown | 1 | 10 | Generates 10 rage at the cost of health, and then generates an additional 10 rage over 10 sec. | changed |
10 Rage · Melee Range · Instant · 45 sec cooldown | 1 | 30 | Stuns the target for 5 sec. | changed |
Instant · 1 sec cooldown | 1 | 10 | A defensive combat stance. Decreases damage taken by 10% and damage caused by 10%. Increases all threat generated by 80%. | changed |
20 Rage · Melee Range · Instant · 1 min cooldown · Requires Defensive Stance | 1 | 18 | Disarm the enemy's weapon for 10 sec. | same |
Instant · 3 min cooldown | 1 | 20 | When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost. | changed |
5 Rage · Melee Range · Instant · 5 sec cooldown · Requires Defensive Stance | 6 | 14, 24, 34, 44, 54, 60 | Instantly counterattack an enemy for 20 to 24 plus 25% of your Attack Power damage and a high amount of threat. Revenge must follow a block, dodge or parry. | changed |
10 Rage · Melee Range · Instant · 12 sec cooldown · Requires Battle Stance, Defensive Stance · Requires Shields | 3 | 12, 32, 52 | Bashes the target with your shield for 6 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec. | same |
10 Rage · Instant · 5 sec cooldown · Requires Defensive Stance · Requires Shields | 1 | 16 | Increases chance to block by 75% for 7 sec, but will only block 2 attacks. | changed |
20 Rage · Melee Range · Instant · 6 sec cooldown · Requires Shields | 4 | 40, 48, 54, 60 | Slam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat. | changed |
Instant · 15 min cooldown · Requires Defensive Stance · Requires Shields | 1 | 28 | Reduces the damage taken from all attacks by 60% for 12 sec. | changed |
15 Rage · Melee Range · Instant | 5 | 10, 22, 34, 46, 58 | Sunders the target's armor, reducing it by 90 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec. | same |
Melee Range · Instant · 8 sec cooldown · Requires Defensive Stance | 1 | 10 | Taunts the target to attack you, but has no effect if the target is already attacking you. | changed |
Trainer visits by level
| Level | Learn |
|---|---|
| 1 | Heroic Strike (rank 1), Battle Shout (rank 1) |
| 4 | Charge (rank 1), Rend (rank 1) |
| 6 | Thunder Clap (rank 1) |
| 8 | Hamstring (rank 1), Heroic Strike (rank 2) |
| 10 | Rend (rank 2), Sunder Armor (rank 1) |
| 12 | Overpower (rank 1), Battle Shout (rank 2), Shield Bash (rank 1) |
| 14 | Demoralizing Shout (rank 1), Revenge (rank 1) |
| 16 | Heroic Strike (rank 3), Mocking Blow (rank 1) |
| 18 | Thunder Clap (rank 2) |
| 20 | Rend (rank 3), Cleave (rank 1), Slam (rank 1) |
| 22 | Battle Shout (rank 3), Sunder Armor (rank 2) |
| 24 | Heroic Strike (rank 4), Demoralizing Shout (rank 2), Execute (rank 1), Revenge (rank 2) |
| 26 | Charge (rank 2), Mocking Blow (rank 2) |
| 28 | Overpower (rank 2), Thunder Clap (rank 3) |
| 30 | Rend (rank 4), Cleave (rank 2), Intercept (rank 1), Slam (rank 2) |
| 32 | Hamstring (rank 2), Heroic Strike (rank 5), Battle Shout (rank 4), Execute (rank 2), Shield Bash (rank 2) |
| 34 | Demoralizing Shout (rank 3), Revenge (rank 3), Sunder Armor (rank 3) |
| 36 | Mocking Blow (rank 3) |
| 38 | Thunder Clap (rank 4), Pummel (rank 1), Slam (rank 3) |
| 40 | Heroic Strike (rank 6), Mortal Strike (rank 1), Rend (rank 5), Bloodthirst (rank 1), Cleave (rank 3), Execute (rank 3), Shield Slam (rank 1) |
| 42 | Battle Shout (rank 5), Intercept (rank 2) |
| 44 | Overpower (rank 3), Demoralizing Shout (rank 4), Revenge (rank 4) |
| 46 | Charge (rank 3), Mocking Blow (rank 4), Slam (rank 4), Sunder Armor (rank 4) |
| 48 | Heroic Strike (rank 7), Mortal Strike (rank 2), Thunder Clap (rank 5), Bloodthirst (rank 2), Execute (rank 4), Shield Slam (rank 2) |
| 50 | Rend (rank 6), Cleave (rank 4) |
| 52 | Battle Shout (rank 6), Intercept (rank 3), Shield Bash (rank 3) |
| 54 | Hamstring (rank 3), Mortal Strike (rank 3), Bloodthirst (rank 3), Demoralizing Shout (rank 5), Slam (rank 5), Revenge (rank 5), Shield Slam (rank 3) |
| 56 | Heroic Strike (rank 8), Mocking Blow (rank 5), Execute (rank 5) |
| 58 | Thunder Clap (rank 6), Pummel (rank 2), Sunder Armor (rank 5) |
| 60 | Heroic Strike (rank 9), Mortal Strike (rank 4), Overpower (rank 4), Rend (rank 7), Battle Shout (rank 7), Bloodthirst (rank 4), Cleave (rank 5), Revenge (rank 6), Shield Slam (rank 4) |
General tab
Attack · Throw · Shoot Bow · Shoot Crossbow · Shoot Gun · Dual Wield (Passive) · Armor Proficiency (Passive) · Block (Passive) · Dodge (Passive) · Parry (Passive) · Languages (Passive)
Questions players ask
At what levels does a Warrior learn new spells in WoW Forever?
Trainers teach Warriors at 1, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24 and so on up to 60. The level table on this page lists every rank by level so you know when a trainer visit is worth the walk. New spells are no longer auto-added to your action bars after the 2 November notes, so check the spellbook after each visit.
How much does training cost from 1 to 60?
About 206 to 207 gold for every class after the launch rebalance. Warlocks pay a little less to offset pet Grimoires.
Tooltips read from client 1.60.1.70753 at level 60 with no gear, from the Talents Forever dataset (CC BY 4.0). Snapshot 2026-11-03.