54 talents · 12 new · 35 changed · 2 moved
Warrior talents
Every talent, tree by tree, with its highest rank. Open a talent for all ranks, the Classic 1.12 version and the builds that use it.
Arms
| Row | Talent | Ranks | Effect at max rank | Classic |
|---|---|---|---|---|
| 1 | 3 | Reduces the cost of your Heroic Strike ability by 3 Rage. | changed | |
| 1 | 5 | Increases your Parry chance by 5%. | same | |
| 1 | 3 | Increases the Bleed damage done by your Rend ability by 35%. | changed | |
| 2 | 2 | Increases the Rage generated by your Charge ability by 6. | changed | |
| 2 | 3 | Tactical Mastery lets you retain up to an additional 15 Rage when you change stances. | changed | |
| 2 | 2 | Increases the critical strike chance of your Overpower ability by 50%. | moved | |
| 3 | Requires Improved Tactical Mastery | 1 | Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%. | changed |
| 3 | Requires Improved Rend | 3 | Your critical strikes cause your opponent to Bleed, dealing 60% of your melee weapon's average damage over 12 sec. | changed |
| 4 | 15 Rage | Melee Range | Instant | 20 sec cooldown | Requires Battle Stance | 1 | A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted. | new |
| 4 | 3 | Increases the damage you deal with two-handed melee weapons by 6%. | changed | |
| 4 | Requires Deep Wounds | 2 | Increases the critical strike damage bonus of your abilities by 20%. | changed |
| 5 | 2 | Grants your Main Hand melee attacks against enemies afflicted by your Rend a 20% chance to allow an activation of Overpower. | new | |
| 5 | 30 Rage | Instant | 30 sec cooldown | Requires Battle Stance | 1 | Your next 5 melee attacks strike an additional nearby opponent. | same |
| 5 | 5 | Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 5%. Mace/Staff: Your attacks ignore 15% of your target's armor. Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target. | new | |
| 6 | 2 | Reduces the global cooldown and cast time of your Slam ability by 0.50 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 5.0 sec. | changed | |
| 6 | 3 | Gives your Hamstring ability a 15% chance to immobilize the target for 5 sec. | same | |
| 7 | Requires Sweeping Strikes 30 Rage | Melee Range | Instant | 6 sec cooldown | 1 | A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec. | same |
Fury
| Row | Talent | Ranks | Effect at max rank | Classic |
|---|---|---|---|---|
| 1 | 5 | Increases the area of effect of your Shouts by 50% and reduces their Rage cost by 25%. Also reduces the Rage cost of Piercing Howl by 25%. | changed | |
| 1 | 5 | Improves your chance to get a critical strike with melee attacks by 5%. | changed | |
| 2 | 5 | Increases the time before your Rage begins to decay after leaving combat by 10 sec. | new | |
| 2 | 5 | Gives you a 60% chance to generate 1 additional Rage when you deal melee damage with a weapon. | changed | |
| 3 | 3 | Increases your chance to hit with off-hand attacks by 10%. | new | |
| 3 | 10 Rage | Instant | 1 | Causes all enemies within 10 yds to be Dazed, reducing movement speed by 50% for 6 sec. | changed |
| 3 | 3 | Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike or suffering more than 20% of your maximum Health from a single attack. | changed | |
| 3 | 5 | Gives you a 30% chance to deal 10% increased Physical damage for 12 sec after being the victim of any damaging attack. | changed | |
| 4 | 5 | Increases the damage done by your off-hand weapon by 25% and the Rage generated by your off-hand attacks by 50%. | changed | |
| 4 | 1 | Reduces the Rage cost of your Cleave and Whirlwind abilities by 3. | new | |
| 4 | 25% of base health | 15 sec cooldown | 1 | Your next 4 melee attacks generate 5 additional Rage. Lasts 8 seconds. | new |
| 4 | 2 | Reduces the Rage cost of your Execute ability by 5. | changed | |
| 5 | 2 | Your Berserker Rage ability will instantly generate 10 Rage and has a 100% chance to remove all movement impairing effects when activated. | changed | |
| 5 | 10 Rage | Instant | 3 min cooldown | 1 | When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec. | changed |
| 5 | Requires Blood Craze | 2 | Your Enrage, Berserker Rage, Bloodrage, Death Wish, and Bloodthirst abilities cause your next 3 melee attacks to restore 1.0% of your maximum Health. | new |
| 5 | 2 | Reduces the cooldown of your Intercept ability by 10 sec. | same | |
| 6 | 3 | Increases your melee attack speed by 30% for your next 3 swings after dealing a melee critical strike. | changed | |
| 6 | 2 | Reduces the cooldown of your Whirlwind ability by 2 seconds and increases the damage it deals to the closest enemy by 30%. | new | |
| 7 | Requires Death Wish 30 Rage | Melee Range | Instant | 6 sec cooldown | 1 | Instantly attack the target causing damage equal to 45% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec. | changed |
Protection
| Row | Talent | Ranks | Effect at max rank | Classic |
|---|---|---|---|---|
| 1 | 2 | Increases all the Rage generated by your Bloodrage ability by 50%. | changed | |
| 1 | 5 | Increases your chance to Block attacks with your shield by 5% and grants you a 100% chance to generate 5 Rage when you Block. | changed | |
| 1 | 5 | Reduces the duration of Stun and Fear effects inflicted on you by 15%. | changed | |
| 2 | 5 | Increases your Defense Skill by 20. | changed | |
| 2 | 3 | Increases damage dealt by your Revenge ability by 60%. | changed | |
| 2 | 3 | Reduces the Rage cost of your Thunder Clap ability by 6. | changed | |
| 3 | Instant | 3 min cooldown | 1 | When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost. | changed |
| 3 | Requires Shield Specialization | 2 | Grants you a 100% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped. | new |
| 3 | 3 | Reduces the cooldown of your Disarm ability by 20 secs. | changed | |
| 3 | 3 | Increases all threat generated in Defensive stance by an additional 20% while a shield is equipped. | changed | |
| 4 | 3 | Reduces the Rage cost of your Sunder Armor ability by 3. | changed | |
| 4 | 1 | Your Charge ability is now usable while in Defensive Stance. | new | |
| 4 | 2 | Gives your Shield Bash ability a 100% chance to Silence the target for 3 sec. | moved | |
| 5 | 2 | Reduces the cooldown of your Shield Wall ability by 11.0 min. | changed | |
| 5 | 10 Rage | Melee Range | Instant | 45 sec cooldown | 1 | Stuns the target for 5 sec. | changed |
| 5 | 3 | Reduces the Rage cost of your offensive abilities by 3. | new | |
| 6 | 5 | Increases all damage you deal by 10% while a shield is equipped. | changed | |
| 7 | Requires Concussion Blow 20 Rage | Melee Range | Instant | 6 sec cooldown | Requires Shields | 1 | Slam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat. | changed |
Snapshot 2026-11-03, client 1.60.1.70753. Plan with the Warrior calculator.