Druid · Feral Combat · Leveling · DPS

Feral Druid leveling build (10–60)

Ferocity, Feral Swiftness, Sharpened Claws, Savage Fury, Feral Charge, Predatory Strikes, Predatory Discipline, Leader of the Pack, Natural Instinct, Rend and Tear and Shifting Power, then Restoration for Naturalist.

Open in calculator0/36/15Level 6051 pointsUpdated 2026-11-04

How to play it

  • Cat Form at 20: Claw (140% weapon damage), Rake, Ferocious Bite (rank 1 at 24 now). Feral Swiftness is 30% speed in Cat Form, your mount until 40.
  • Shred is 200% weapon damage from behind; Shredding Attacks makes it cheap. Predatory Discipline lets Ferocious Bite keep leftover Energy.
  • Shifting Power at 40 converts mana into 40 Energy on demand, which is the Cat equivalent of a second Energy bar. Leader of the Pack is party crit.
  • Bear Form for elites: threat is 115% now and Lacerate (talent) is the single-target builder. Poised arrives at 32 for cheaper openers.

Talents taken

Feral Combat (36)

  • Ferocity 5/5: Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 5 Rage or Energy.
  • Furor 3/5: Gives you a 60% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 60% of the Energy you had when last in Cat Form, plus 6 Energy per second spent outside Bear Form or Dire Bear Form, up to 60 Energy.
  • Feral Swiftness 2/2: Increases your movement speed while in Cat Form by 30%, and increases your chance to Dodge by 4%.
  • Thick Hide 3/3: While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 3 additional base Armor per level and another 2.00 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
  • Shredding Attacks 3/3: Reduces the Energy cost of your Shred ability by 18 and reduces the Rage cost of your Lacerate ability by 3.
  • Savage Fury 2/2: Increases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 10%.
  • Feral Charge 1/1: Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec. Feral Charge (Cat): 8-25 yd range, Instant, 30 sec cooldown, Requires Cat Form. Leap behind an enemy.
  • Sharpened Claws 2/2: Increases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 6%.
  • Predatory Strikes 3/3: Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 150% of your level.
  • Predatory Discipline 1/1: Your Ferocious Bite ability no longer converts extra Energy into damage, but still deals extra damage based on your excess Energy.
  • Blood Frenzy 1/2: Gives you a 50% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 50% chance to add an additional Combo Point.
  • Leader of the Pack 1/1: While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the Critical Strike chance of all party or raid members within 45 yards by 3%.
  • Natural Instinct 2/2: Increases the critical strike damage bonus of your melee abilities by 20% and increases your spell healing by 25% of your Intellect.
  • Rend and Tear 5/5: Increases damage done by your melee abilities on Bleeding targets by 15%.
  • Natural Reaction 1/5: Increases your dodge chance by 1%, and gives you a 20% chance to gain 5 Rage each time you dodge.
  • Shifting Power 1/1: Instantly convert 55% of base Mana into 40 Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.

Restoration (15)

  • Heart of the Wild 5/5: Increases your Intellect by 10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 10%.
  • Naturalist 5/5: Reduces the cast time of your Healing Touch and Wild Growth spells by 0.5 sec and increases all damage you deal by 10%.
  • Reflection 3/3: Allows 50% of your Mana regeneration to continue while casting.
  • Natural Shapeshifter 2/3: Reduces the mana cost of all shapeshifting by 20%.

Point order by level

First point at level 10 (set the Talented perk in the calculator if you start earlier).

LevelsSpend on
1–10Ferocity ×1
11–20Ferocity ×4, Feral Swiftness ×2, Thick Hide ×3, Sharpened Claws ×1
21–30Sharpened Claws ×1, Savage Fury ×2, Feral Charge ×1, Shredding Attacks ×2, Predatory Strikes ×3, Predatory Discipline ×1
31–40Blood Frenzy ×1, Leader of the Pack ×1, Natural Instinct ×2, Rend and Tear ×5, Shifting Power ×1
41–50Shredding Attacks ×1, Furor ×3, Natural Reaction ×1, Heart of the Wild ×5
51–60Naturalist ×5, Reflection ×3, Natural Shapeshifter ×2
Every point, one per level
  1. L10 Ferocity (Feral Combat)
  2. L11 Ferocity (Feral Combat)
  3. L12 Ferocity (Feral Combat)
  4. L13 Ferocity (Feral Combat)
  5. L14 Ferocity (Feral Combat)
  6. L15 Feral Swiftness (Feral Combat)
  7. L16 Feral Swiftness (Feral Combat)
  8. L17 Thick Hide (Feral Combat)
  9. L18 Thick Hide (Feral Combat)
  10. L19 Thick Hide (Feral Combat)
  11. L20 Sharpened Claws (Feral Combat)
  12. L21 Sharpened Claws (Feral Combat)
  13. L22 Savage Fury (Feral Combat)
  14. L23 Savage Fury (Feral Combat)
  15. L24 Feral Charge (Feral Combat)
  16. L25 Shredding Attacks (Feral Combat)
  17. L26 Shredding Attacks (Feral Combat)
  18. L27 Predatory Strikes (Feral Combat)
  19. L28 Predatory Strikes (Feral Combat)
  20. L29 Predatory Strikes (Feral Combat)
  21. L30 Predatory Discipline (Feral Combat)
  22. L31 Blood Frenzy (Feral Combat)
  23. L32 Leader of the Pack (Feral Combat)
  24. L33 Natural Instinct (Feral Combat)
  25. L34 Natural Instinct (Feral Combat)
  26. L35 Rend and Tear (Feral Combat)
  27. L36 Rend and Tear (Feral Combat)
  28. L37 Rend and Tear (Feral Combat)
  29. L38 Rend and Tear (Feral Combat)
  30. L39 Rend and Tear (Feral Combat)
  31. L40 Shifting Power (Feral Combat)
  32. L41 Shredding Attacks (Feral Combat)
  33. L42 Furor (Feral Combat)
  34. L43 Furor (Feral Combat)
  35. L44 Furor (Feral Combat)
  36. L45 Natural Reaction (Feral Combat)
  37. L46 Heart of the Wild (Restoration)
  38. L47 Heart of the Wild (Restoration)
  39. L48 Heart of the Wild (Restoration)
  40. L49 Heart of the Wild (Restoration)
  41. L50 Heart of the Wild (Restoration)
  42. L51 Naturalist (Restoration)
  43. L52 Naturalist (Restoration)
  44. L53 Naturalist (Restoration)
  45. L54 Naturalist (Restoration)
  46. L55 Naturalist (Restoration)
  47. L56 Reflection (Restoration)
  48. L57 Reflection (Restoration)
  49. L58 Reflection (Restoration)
  50. L59 Natural Shapeshifter (Restoration)
  51. L60 Natural Shapeshifter (Restoration)

Questions players ask

What is the point split for this Feral Combat Druid build?
0/36/15 across Balance, Feral Combat, Restoration at level 60.
Can I change it?
Yes. Open it in the calculator, add or remove points, and copy your own link. The order shown here is the order the calculator will replay.
This build at lower levels

See exactly which talents you have at level 20, 30, 40 or 50, each with a calculator link at that level.