Druid · Feral Combat · PvE · Tank

Feral Druid Bear tank build (0/31/20)

Primal Bite, Lacerate, Natural Reaction, Blood Frenzy, Thick Hide, Feral Instinct, Sharpened Claws and Leader of the Pack with Heart of the Wild, Naturalist and Natural Shapeshifter.

Open in calculator0/31/20Level 6051 pointsUpdated 2026-11-04

How to play it

  • Dire Bear Form with 115% threat: Lacerate to 5 stacks, Primal Bite on cooldown, Swipe with Feral Instinct on groups, Maul to dump Rage.
  • Natural Reaction gives 5% dodge and 5 Rage per dodge; Blood Frenzy gives Rage on crits. Heart of the Wild adds Stamina in Bear Form.
  • Feral Charge interrupts casters and pulls you to them.

Talents taken

Feral Combat (31)

  • Ferocity 5/5: Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 5 Rage or Energy.
  • Furor 2/5: Gives you a 40% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 40% of the Energy you had when last in Cat Form, plus 4 Energy per second spent outside Bear Form or Dire Bear Form, up to 40 Energy.
  • Feral Instinct 3/3: Increases damage done by your Swipe ability by 30% and reduces the chance enemies have to detect you while Prowling as if you were 3 levels higher.
  • Thick Hide 3/3: While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 3 additional base Armor per level and another 2.00 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
  • Shredding Attacks 3/3: Reduces the Energy cost of your Shred ability by 18 and reduces the Rage cost of your Lacerate ability by 3.
  • Savage Fury 2/2: Increases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 10%.
  • Feral Charge 1/1: Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec. Feral Charge (Cat): 8-25 yd range, Instant, 30 sec cooldown, Requires Cat Form. Leap behind an enemy.
  • Sharpened Claws 2/2: Increases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 6%.
  • Lacerate 1/1: Lacerates the enemy target, making them bleed for 20 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.
  • Blood Frenzy 2/2: Gives you a 100% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 100% chance to add an additional Combo Point.
  • Leader of the Pack 1/1: While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the Critical Strike chance of all party or raid members within 45 yards by 3%.
  • Natural Reaction 5/5: Increases your dodge chance by 5%, and gives you a 100% chance to gain 5 Rage each time you dodge.
  • Primal Bite 1/1: Bite the target, dealing 100% normal damage plus 42 and generating a high amount of threat.

Restoration (20)

  • Heart of the Wild 5/5: Increases your Intellect by 10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 10%.
  • Naturalist 5/5: Reduces the cast time of your Healing Touch and Wild Growth spells by 0.5 sec and increases all damage you deal by 10%.
  • Natural Shapeshifter 3/3: Reduces the mana cost of all shapeshifting by 30%.
  • Gift of Nature 5/5: Increases the effect of all your healing spells by 10%.
  • Tranquil Spirit 2/5: Reduces the mana cost of your Healing Touch and Tranquility spells by 4%.

Point order by level

First point at level 10 (set the Talented perk in the calculator if you start earlier).

LevelsSpend on
1–10Ferocity ×1
11–20Ferocity ×4, Furor ×2, Feral Instinct ×3, Thick Hide ×1
21–30Heart of the Wild ×5, Thick Hide ×2, Shredding Attacks ×3
31–40Naturalist ×5, Savage Fury ×2, Feral Charge ×1, Sharpened Claws ×2
41–50Natural Shapeshifter ×3, Lacerate ×1, Blood Frenzy ×2, Gift of Nature ×2, Leader of the Pack ×1, Natural Reaction ×1
51–60Gift of Nature ×3, Natural Reaction ×4, Tranquil Spirit ×2, Primal Bite ×1
Every point, one per level
  1. L10 Ferocity (Feral Combat)
  2. L11 Ferocity (Feral Combat)
  3. L12 Ferocity (Feral Combat)
  4. L13 Ferocity (Feral Combat)
  5. L14 Ferocity (Feral Combat)
  6. L15 Furor (Feral Combat)
  7. L16 Furor (Feral Combat)
  8. L17 Feral Instinct (Feral Combat)
  9. L18 Feral Instinct (Feral Combat)
  10. L19 Feral Instinct (Feral Combat)
  11. L20 Thick Hide (Feral Combat)
  12. L21 Heart of the Wild (Restoration)
  13. L22 Thick Hide (Feral Combat)
  14. L23 Heart of the Wild (Restoration)
  15. L24 Thick Hide (Feral Combat)
  16. L25 Heart of the Wild (Restoration)
  17. L26 Shredding Attacks (Feral Combat)
  18. L27 Heart of the Wild (Restoration)
  19. L28 Shredding Attacks (Feral Combat)
  20. L29 Heart of the Wild (Restoration)
  21. L30 Shredding Attacks (Feral Combat)
  22. L31 Naturalist (Restoration)
  23. L32 Savage Fury (Feral Combat)
  24. L33 Naturalist (Restoration)
  25. L34 Savage Fury (Feral Combat)
  26. L35 Naturalist (Restoration)
  27. L36 Feral Charge (Feral Combat)
  28. L37 Naturalist (Restoration)
  29. L38 Sharpened Claws (Feral Combat)
  30. L39 Naturalist (Restoration)
  31. L40 Sharpened Claws (Feral Combat)
  32. L41 Natural Shapeshifter (Restoration)
  33. L42 Lacerate (Feral Combat)
  34. L43 Natural Shapeshifter (Restoration)
  35. L44 Blood Frenzy (Feral Combat)
  36. L45 Natural Shapeshifter (Restoration)
  37. L46 Blood Frenzy (Feral Combat)
  38. L47 Gift of Nature (Restoration)
  39. L48 Leader of the Pack (Feral Combat)
  40. L49 Gift of Nature (Restoration)
  41. L50 Natural Reaction (Feral Combat)
  42. L51 Gift of Nature (Restoration)
  43. L52 Natural Reaction (Feral Combat)
  44. L53 Gift of Nature (Restoration)
  45. L54 Natural Reaction (Feral Combat)
  46. L55 Gift of Nature (Restoration)
  47. L56 Natural Reaction (Feral Combat)
  48. L57 Tranquil Spirit (Restoration)
  49. L58 Natural Reaction (Feral Combat)
  50. L59 Tranquil Spirit (Restoration)
  51. L60 Primal Bite (Feral Combat)

Questions players ask

What is the point split for this Feral Combat Druid build?
0/31/20 across Balance, Feral Combat, Restoration at level 60.
Can I change it?
Yes. Open it in the calculator, add or remove points, and copy your own link. The order shown here is the order the calculator will replay.
This build at lower levels

See exactly which talents you have at level 20, 30, 40 or 50, each with a calculator link at that level.