Hunter · level 50 · 41 talent points

Hunter at level 50

Forty-one points. The 50–60 dungeons start: Sunken Temple, Blackrock Depths, Blackmaw Hold.

Talent points41
Rows reachable7 / 7
New spells 46–502
Rank upgrades40
Zones in band9
Dungeons in band5

Spells learned from 46 to 50

From the Hunter spellbook in client build 1.60.1.70753. Training all of them costs the same for every class, about 206 gold from 1 to 60.

Beast Mastery leveling build at level 50

Following the Beast Mastery Hunter leveling build (10–60), a level 50 Hunter has 41 of 41 points placed, 33 in Beast Mastery, 8 in Marksmanship, 0 in Survival.

TalentTreeRank
Endurance TrainingBeast Mastery5/5
Focused FireBeast Mastery2/2
Improved Aspect of the MonkeyBeast Mastery3/3
Unleashed FuryBeast Mastery5/5
Bestial SwiftnessBeast Mastery1/1
FerocityBeast Mastery5/5
Improved Mend PetBeast Mastery1/2
IntimidationBeast Mastery1/1
Spirit BondBeast Mastery2/2
Bestial DisciplineBeast Mastery2/2
FrenzyBeast Mastery5/5
Bestial WrathBeast Mastery1/1
Lethal AttacksMarksmanship5/5
EfficiencyMarksmanship3/5

Next 5 points (51–55): Efficiency (51), Efficiency (52), Careful Aim (53), Careful Aim (54), Careful Aim (55).

Open this build at level 50 in the calculatorTree view at 50 →

Levels 50–60: Frenzy keeps the pet at 30% attack speed; Lethal Attacks and Careful Aim from Marksmanship. Sniper Shot or Trueshot later if you swap to Marksmanship for raids.

Where to be at 50

Zones whose level band covers 50

Dungeons in band

Questions players ask

How many talent points does a level 50 Hunter have?
41: one per level from 10. 7 of the 7 rows are reachable in a single tree. With the Talented Legacy perk at 5/5 an alt has 46 points at this level.
What spells does a Hunter learn around level 50?
From level 46 to 50: Aspect of the Wild Rank 1 (46), Immolation Trap Rank 4 (46), Scare Beast Rank 3 (46), Viper Sting Rank 2 (46), Aspect of the Hawk Rank 5 (48), Bite Rank 7 (48), Charge Rank 5 (48), Claw Rank 7 (48), Demoralizing Screech Rank 3 (48), Disengage Rank 3 (48), Dismember Rank 4 (48), Dust Cloud Rank 4 (48), Great Stamina Rank 8 (48), Lightning Breath Rank 5 (48), Natural Armor Rank 8 (48), Pinch Rank 4 (48), Raptor Strike Rank 7 (48), Savage Rend Rank 4 (48), Sniper Shot Rank 2 (48), Sonic Blast Rank 4 (48), Summon Hawk Rank 3 (48), Swipe Rank 4 (48), Tendon Rip Rank 4 (48), Web Rank 4 (48), Arcane Resistance Rank 4 (50), Aspect of the Beast Rank 3 (50), Dash Rank 3 (50), Distracting Shot Rank 5 (50), Dive Rank 3 (50), Fire Resistance Rank 4 (50), Frost Resistance Rank 4 (50), Growl Rank 6 (50), Lacerate Rank 3 (50), Mine! Rank 5 (50), Nature Resistance Rank 4 (50), Prowl Rank 3 (50), Serpent Sting Rank 7 (50), Shadow Resistance Rank 4 (50), Thunderstomp Rank 3 (50), Track Dragonkin (50), Trueshot Aura Rank 4 (50), Volley Rank 2 (50).
Where should a level 50 Hunter be questing?
Zones whose band covers 50: Tanaris (40–50), Feralas (41–60), Azshara (42–55), Blasted Lands (46–55), Western Plaguelands (46–57), Felwood (47–54), Un'Goro Crater (48–55), Burning Steppes (50–59), Deadwind Pass (50–60). Dungeons: Uldaman (41–51), Zul'Farrak (44–54), Maraudon (46–55), Alcaz Prison (48–53), Sunken Temple (50–60).
What talents should a Beast Mastery Hunter have at level 50?
Following the Beast Mastery Hunter leveling build (10–60): Endurance Training 5/5, Focused Fire 2/2, Improved Aspect of the Monkey 3/3, Unleashed Fury 5/5, Bestial Swiftness 1/1, Ferocity 5/5, Improved Mend Pet 1/2, Intimidation 1/1, Spirit Bond 2/2, Bestial Discipline 2/2, Frenzy 5/5, Bestial Wrath 1/1, Lethal Attacks 5/5, Efficiency 3/5 (33/8/0).