Druid · level 10 · 1 talent point
Druid at level 10
First talent point (or level 5 with the Talented Legacy perk). Waylaid Crates start dropping. Pick two gathering professions if you have not.
Talent points1
Rows reachable1 / 7
New spells 1–1012
Rank upgrades6
Zones in band11
Dungeons in band0
Spells learned from 1 to 10
From the Druid spellbook in client build 1.60.1.70753. Training all of them costs the same for every class, about 206 gold from 1 to 60.
Healing Touch Rank 1 · Restoration1
Mark of the Wild Rank 1 · Restoration1
Wrath Rank 1 · Balance1
Moonfire Rank 1 · Balance4
Rejuvenation Rank 1 · Restoration4
Thorns Rank 1 · Balance6
Wrath Rank 2 · Balance6
Entangling Roots Rank 1 · Balance8
Healing Touch Rank 2 · Restoration8
Bear Form Shapeshift · Feral Combat10
Demoralizing Roar Rank 1 · Feral Combat10
Growl · Feral Combat10
Mark of the Wild Rank 2 · Restoration10
Maul Rank 1 · Feral Combat10
Moonfire Rank 2 · Balance10
Nature's Grasp Rank 1 · Balance10
Rejuvenation Rank 2 · Restoration10
Teleport: Moonglade · Balance10
Feral Combat leveling build at level 10
Following the Feral Druid leveling build (10–60), a level 10 Druid has 1 of 1 points placed, 0 in Balance, 1 in Feral Combat, 0 in Restoration.
| Talent | Tree | Rank |
|---|---|---|
| Feral Combat | 1/5 |
Next 5 points (11–15): Ferocity (11), Ferocity (12), Ferocity (13), Ferocity (14), Feral Swiftness (15).
Where to be at 10
Zones whose level band covers 10
Questions players ask
How many talent points does a level 10 Druid have?
1: one per level from 10. 1 of the 7 rows are reachable in a single tree. With the Talented Legacy perk at 5/5 an alt has 6 points at this level.
What spells does a Druid learn around level 10?
From level 1 to 10: Healing Touch Rank 1 (1), Mark of the Wild Rank 1 (1), Wrath Rank 1 (1), Moonfire Rank 1 (4), Rejuvenation Rank 1 (4), Thorns Rank 1 (6), Wrath Rank 2 (6), Entangling Roots Rank 1 (8), Healing Touch Rank 2 (8), Bear Form Shapeshift (10), Demoralizing Roar Rank 1 (10), Growl (10), Mark of the Wild Rank 2 (10), Maul Rank 1 (10), Moonfire Rank 2 (10), Nature's Grasp Rank 1 (10), Rejuvenation Rank 2 (10), Teleport: Moonglade (10).
Where should a level 10 Druid be questing?
Zones whose band covers 10: Zephras Isle (1–12), Dun Morogh (4–12), Elwynn Forest (5–10), Tirisfal Glades (5–12), Durotar (5–10), Mulgore (5–10), Teldrassil (5–11), Westfall (9–18), Loch Modan (10–18), Silverpine Forest (10–20), The Barrens (10–25).
What talents should a Feral Combat Druid have at level 10?
Following the Feral Druid leveling build (10–60): Ferocity 1/5 (0/1/0).