Druid · level 40 · 31 talent points

Druid at level 40

Riding training with the mount (about 100 gold, 10% off at Honored with your home city), dual specialization for 10 gold, and the 31-point milestone talent.

Talent points31
Rows reachable7 / 7
New spells 36–407
Rank upgrades23
Zones in band7
Dungeons in band6

Spells learned from 36 to 40

From the Druid spellbook in client build 1.60.1.70753. Training all of them costs the same for every class, about 206 gold from 1 to 60.

Feral Combat leveling build at level 40

Following the Feral Druid leveling build (10–60), a level 40 Druid has 31 of 31 points placed, 0 in Balance, 31 in Feral Combat, 0 in Restoration.

TalentTreeRank
FerocityFeral Combat5/5
Feral SwiftnessFeral Combat2/2
Thick HideFeral Combat3/3
Sharpened ClawsFeral Combat2/2
Savage FuryFeral Combat2/2
Feral ChargeFeral Combat1/1
Shredding AttacksFeral Combat2/3
Predatory StrikesFeral Combat3/3
Predatory DisciplineFeral Combat1/1
Blood FrenzyFeral Combat1/2
Leader of the PackFeral Combat1/1
Natural InstinctFeral Combat2/2
Rend and TearFeral Combat5/5
Shifting PowerFeral Combat1/1

Next 5 points (41–45): Shredding Attacks (41), Furor (42), Furor (43), Furor (44), Natural Reaction (45).

Open this build at level 40 in the calculatorTree view at 40 →

Levels 40–49: Shifting Power at 40: 40 Energy on demand. Riding at 40 (Travel Form remains). Predatory Strikes and Rend and Tear scale bleeds.

Where to be at 40

Zones whose level band covers 40

Dungeons in band

Questions players ask

How many talent points does a level 40 Druid have?
31: one per level from 10. 7 of the 7 rows are reachable in a single tree. With the Talented Legacy perk at 5/5 an alt has 36 points at this level.
What spells does a Druid learn around level 40?
From level 36 to 40: Frenzied Regeneration (36), Pounce Rank 1 (36), Regrowth Rank 5 (36), Revive Rank 3 (36), Rip Rank 3 (36), Claw Rank 3 (38), Entangling Roots Rank 4 (38), Healing Touch Rank 7 (38), Hibernate Rank 2 (38), Nature's Grasp Rank 4 (38), Shred Rank 3 (38), Soothe Animal Rank 2 (38), Wrath Rank 6 (38), Cower Rank 2 (40), Dire Bear Form Shapeshift (40), Feline Grace Passive (40), Ferocious Bite Rank 3 (40), Hurricane Rank 1 (40), Innervate (40), Insect Swarm Rank 3 (40), Mark of the Wild Rank 5 (40), Moonfire Rank 7 (40), Moonkin Form Shapeshift (40), Primal Bite Rank 1 (40), Prowl Rank 2 (40), Rebirth Rank 3 (40), Rejuvenation Rank 7 (40), Shifting Power (40), Tranquility Rank 2 (40), Wild Growth Rank 1 (40).
Where should a level 40 Druid be questing?
Zones whose band covers 40: Arathi Highlands (30–40), Stranglethorn Vale (30–44), Riverglades (35–45), Badlands (36–45), Swamp of Sorrows (36–43), Dustwallow Marsh (36–43), Tanaris (40–50). Dungeons: Scarlet Monastery Library (33–41), The Drowned City (35–40), Scarlet Monastery Armory (36–44), Razorfen Downs (37–46), Scarlet Monastery Cathedral (38–46), Krol'dok Stronghold (40–45).
What talents should a Feral Combat Druid have at level 40?
Following the Feral Druid leveling build (10–60): Ferocity 5/5, Feral Swiftness 2/2, Thick Hide 3/3, Sharpened Claws 2/2, Savage Fury 2/2, Feral Charge 1/1, Shredding Attacks 2/3, Predatory Strikes 3/3, Predatory Discipline 1/1, Blood Frenzy 1/2, Leader of the Pack 1/1, Natural Instinct 2/2, Rend and Tear 5/5, Shifting Power 1/1 (0/31/0).