Druid · level 60 · 51 talent points
Druid at level 60
All 51 points. Riding 60 (about 1,000 gold). Third class Legacy Point. Raids open on 9 December: Barrow Deeps (10), Hyjal Summit (20), Onyxia (40).
Talent points51
Rows reachable7 / 7
New spells 56–600
Rank upgrades29
Zones in band5
Dungeons in band12
Spells learned from 56 to 60
From the Druid spellbook in client build 1.60.1.70753. Training all of them costs the same for every class, about 206 gold from 1 to 60.
Ferocious Bite Rank 5 · Feral Combat56
Healing Touch Rank 10 · Restoration56
Pounce Rank 3 · Feral Combat56
Claw Rank 5 · Feral Combat58
Entangling Roots Rank 6 · Balance58
Hibernate Rank 3 · Balance58
Lacerate Rank 5 · Feral Combat58
Maul Rank 7 · Feral Combat58
Moonfire Rank 10 · Balance58
Nature's Grasp Rank 6 · Balance58
Ravage Rank 4 · Feral Combat58
Rejuvenation Rank 10 · Restoration58
Starfire Rank 6 · Balance58
Ferocious Bite Rank 6 · Feral Combat60
Gift of the Wild Rank 2 · Restoration60
Healing Touch Rank 11 · Restoration60
Hurricane Rank 3 · Balance60
Insect Swarm Rank 5 · Balance60
Mark of the Wild Rank 7 · Restoration60
Primal Bite Rank 3 · Feral Combat60
Prowl Rank 3 · Feral Combat60
Rebirth Rank 5 · Restoration60
Regrowth Rank 9 · Restoration60
Rejuvenation Rank 11 · Restoration60
Revive Rank 5 · Restoration60
Rip Rank 6 · Feral Combat60
Starfire Rank 7 · Balance60
Tranquility Rank 4 · Restoration60
Wild Growth Rank 3 · Restoration60
Feral Combat leveling build at level 60
Following the Feral Druid leveling build (10–60), a level 60 Druid has 51 of 51 points placed, 0 in Balance, 36 in Feral Combat, 15 in Restoration.
| Talent | Tree | Rank |
|---|---|---|
| Feral Combat | 5/5 | |
| Feral Combat | 3/5 | |
| Feral Combat | 2/2 | |
| Feral Combat | 3/3 | |
| Feral Combat | 2/2 | |
| Feral Combat | 2/2 | |
| Feral Combat | 1/1 | |
| Feral Combat | 3/3 | |
| Feral Combat | 3/3 | |
| Feral Combat | 1/1 | |
| Feral Combat | 1/2 | |
| Feral Combat | 1/1 | |
| Feral Combat | 2/2 | |
| Feral Combat | 5/5 | |
| Feral Combat | 1/5 | |
| Feral Combat | 1/1 | |
| Restoration | 5/5 | |
| Restoration | 5/5 | |
| Restoration | 3/3 | |
| Restoration | 2/3 |
Where to be at 60
Zones whose level band covers 60
Feralas
41–60 · Contested
Deadwind Pass50–60 · Contested
Winterspring55–60 · Contested
Mount Hyjal60 · Contested · new
Shen'dralas60 (unconfirmed) · Contested · new
Dungeons in band
Sunken Temple
50–60 · Swamp of Sorrows
Blackrock Depths52–60 · Blackrock Mountain
Dire Maul East54–60 · Feralas
Lower Blackrock Spire55–60 · Blackrock Mountain
Blackmaw Hold55–60 · Behind the gate in Azshara · new
Dire Maul North56–60 · Feralas
Dire Maul West56–60 · Feralas
Scholomance58–60 · Western Plaguelands
Stratholme Main Gate58–60 · Eastern Plaguelands
Stratholme Service Gate58–60 · Eastern Plaguelands
Shaper's Terrace58–60 · Un'Goro Crater · new
Upper Blackrock Spire59–60 · Blackrock Mountain
Questions players ask
How many talent points does a level 60 Druid have?
51: one per level from 10. 7 of the 7 rows are reachable in a single tree. With the Talented Legacy perk at 5/5 an alt has 51 points at this level.
What spells does a Druid learn around level 60?
From level 56 to 60: Ferocious Bite Rank 5 (56), Healing Touch Rank 10 (56), Pounce Rank 3 (56), Claw Rank 5 (58), Entangling Roots Rank 6 (58), Hibernate Rank 3 (58), Lacerate Rank 5 (58), Maul Rank 7 (58), Moonfire Rank 10 (58), Nature's Grasp Rank 6 (58), Ravage Rank 4 (58), Rejuvenation Rank 10 (58), Starfire Rank 6 (58), Ferocious Bite Rank 6 (60), Gift of the Wild Rank 2 (60), Healing Touch Rank 11 (60), Hurricane Rank 3 (60), Insect Swarm Rank 5 (60), Mark of the Wild Rank 7 (60), Primal Bite Rank 3 (60), Prowl Rank 3 (60), Rebirth Rank 5 (60), Regrowth Rank 9 (60), Rejuvenation Rank 11 (60), Revive Rank 5 (60), Rip Rank 6 (60), Starfire Rank 7 (60), Tranquility Rank 4 (60), Wild Growth Rank 3 (60).
Where should a level 60 Druid be questing?
Zones whose band covers 60: Feralas (41–60), Deadwind Pass (50–60), Winterspring (55–60), Mount Hyjal (60), Shen'dralas (60 (unconfirmed)). Dungeons: Sunken Temple (50–60), Blackrock Depths (52–60), Dire Maul East (54–60), Lower Blackrock Spire (55–60), Blackmaw Hold (55–60), Dire Maul North (56–60), Dire Maul West (56–60), Scholomance (58–60), Stratholme Main Gate (58–60), Stratholme Service Gate (58–60), Shaper's Terrace (58–60), Upper Blackrock Spire (59–60).
What talents should a Feral Combat Druid have at level 60?
Following the Feral Druid leveling build (10–60): Ferocity 5/5, Furor 3/5, Feral Swiftness 2/2, Thick Hide 3/3, Sharpened Claws 2/2, Savage Fury 2/2, Feral Charge 1/1, Shredding Attacks 3/3, Predatory Strikes 3/3, Predatory Discipline 1/1, Blood Frenzy 1/2, Leader of the Pack 1/1, Natural Instinct 2/2, Rend and Tear 5/5, Natural Reaction 1/5, Shifting Power 1/1, Heart of the Wild 5/5, Naturalist 5/5, Reflection 3/3, Natural Shapeshifter 2/3 (0/36/15).